This is the 2nd piece in a series about cooperative storytelling. The first part explains a little about the mechanics of our cooperative storytelling. We came up with an intriguing world though, so I thought I’d share it.
At some point in the distant past, the entire earth was flooded with saltwater and most advanced technology lost. Only the tops of the highest mountains in the world remain above the water level. Most of humanity was lost in the apocalypse, but for some reason (unspecified), most or all of the world does not remember that the Earth was ever anything other than a bunch of island nations warring over fish schools.
What solid ground is available is considered precious the world over. Many religions has sprung up, but all hold solid ground to be sacred. Many people never leave their floating villages except to go on pilgrimages to various islands. Of course, with every religion comes the forbidden. In this case, since the bottom of the ocean is full of ancient relics like cars and cellphones, diving too deep is forbidden. Some religions consider any speculation about or interaction with these relics to be blasphemy.
Of course, with everyone living on the water, they can’t forbid diving entirely. Harvesting the sessile organisms that settle on the underside of the floating villages is an important but dangerous passtime. These organisms, along with fish form the staples of the diet. Diving is dangerous because a diver can become entangled under the village and drown. Fishing is also dangerous, but for a very different reason. The schools of fish which migrate across great distances are shepherded by semi-sentient shark-like creatures that must be kept at bay while the school is being harvested. Continue reading