One of the great joys of GMing for me is watching my players explore the world I’ve created and interacting with the various NPCs and little puzzles I scatter throughout my game. Now, I wouldn’t call myself an “evil” GM, but I wont say i haven’t had this moment:


There are definitely times when I feel like I’ve been waiting forever for some big reveal and finally the players get around to pulling the lever, opening the door, destroying the maguffin, etc. I have a terrible poker face at the best of times (I really do need to work on that as a GM), but I pretty much don’t even bother trying to conceal my excitement in that instant before the players commit to something that will advance a significant plot, for better or worse.